Intensive neurophysiological rehabilitation system (Kozyavkin method) Part2

Content

  • Cystic manipulator
  • Gym chair
  • Universal gaming device
  • Training apparatus «Spider»



  • Cystic manipulator

    The first of the devices of this series is a brush manipulator that is designed to improve the movements of the brush. Depending on the position of the device handle, you can train or flexions - the extension of the brush or turns to the left - right. During the study of the patient's forearm, it is fixed on the armrest, which is adjustable in height.

    Intensive neurophysiological rehabilitation system (Kozyavkin method) Part2The resistance regulator is set by the necessary load, and at the first workouts of the movement are carried out with a small resistance, which then gradually rises.

    Two specialized games are developed for a wizard manipulator: «Bee» and «Cossacks»

    A game «bee» Designed to train the turns of the brush left - right. This game is about the adventures of the bee, which on the green cleaner collects honey from flowers.

    The movements of their brush, the child controls the movement of the bee on the playing field. When it will touch the flower or chamomile, the droplet of honey is added to her bucket. Typing a full pitcher, the bee goes to the next game level. On different game levels, it should shy away from the amansor, avoid bumblebee and run away from the rain.

    To train the movement of bending - the extension of the brush is designed game «Cossacks». Bending and flexing a brush, and driving your ship, the player must, bypassing the Rocky Islands, deal with the enemy fleet. At the next game level, the player jumps rider on the field and wins his opponents.

    Since each child has its own motor capabilities and restriction, before the first workout, you must configure the game settings - specify the patient's movement range. In the future, information on the initial parameters of the game, together with the performance of each gaming session, is stored in the database and can be used to analyze the performance of training.

    In order to assess the effectiveness of the use of computer gaming devices, employees of the international clinic of rehabilitation treatment were carried out by a preliminary pilot of a study on a group of 30 children with spastic hemiplegia. These studies indicate that the use of a wizard manipulator in a complex of physical rehabilitation of patients facilitates the improvement of the grabbing function of the brush, an increase in the volume of active movements and the development of the power of the brush.



    Gym chair

    Intensive neurophysiological rehabilitation system (Kozyavkin method) Part2For the development of coordination of the movements of the body and improving the sustainability of the body position in the vertical position (postural control), a gym. It has a system of sensors that determine the position and movement of the body in three planes - flexing forward - back, flexion to the right - left and turns. Information about the movements of the body is transmitted to the computer and is used to control computer game. To work with the gym, a game with three-dimensional graphics has been created «Bee in the park».

    During training, the child sits in the gym, the back of which is fixed to the patient's back. Child, leaning forward, backward, or rotating the torso, manages his object in a three-dimensional virtual game world.

    Streaming in the park and performing game tasks, the player must compete with other characters - Spider, Bumblebee and Crawler. Crossing through the bushes and overcoming obstacles need to find as many flowers as possible, avoiding confrotes with enemies.

    The use of the gym makes it possible to effectively improve the volitional control of the movement of the body, develop the coordination of movements and train the muscle strength during the treatment of physical education.



    Universal gaming device

    Our new development is a universal gaming device that can be applied to workout movements in different joints. It is a pretty simple device that is attached to the limb above and below the joint and transmits to the computer information about the movements. It can be applied to workout movements in ankle, knee, shoulder and cranky joints.

    For more efficiently conducting game training for therapeutic physical education at the same time, two devices can be used and at the same time control the computer game of both limbs. To work with a universal gaming device, a designed game of the adventures of dragonfly, which travels around the tropical island. Focusing on the signs, it should find the right expensive, avoiding confiscations with rivals. Finding coconut, it should smash his limbs by rapid and frequent movements to get a prize.

    An interesting feature of this game is that it combines the training of two types of movements - smooth and well coordinated movements necessary for the correct movement of the game field and fast movements with the maximum amplitude and frequency required by the game character in order to break found on a tropical island. coconut.



    Training apparatus «Spider»

    One of the important components of the biodynamic correction program movements are classes in the simulator «Spider». The simulator is a large metal cell size 2 * 2 * 2 meters, inside the patient is. Elastic thrust are attached to the patient's body, which is attached to the other end to the surrounding design - the cage. Thrust are attached to the body using various support elements in the form of special cuffs of different sizes.

    Intensive neurophysiological rehabilitation system (Kozyavkin method) Part2Regulation of the length of the thrust and the free choice of their attachment site makes it possible to individually select the amount of force applied to the patient's body and its direction, apply individual «Pouthene» His hanging. This allows you to significantly expand the spectrum of the medical physical education exercises for patients with various diseases.

    In the simulator, providing the necessary unloading or, load of certain parts of the body, you can carry out exercises aimed at the development of equilibrium and control over the position of the body, to increase the volume of active and passive movements, as well as the development of the necessary motor skills.

    With the help of a block system that are attached to the cell, and additional thrust can be selectively trained by certain weakened muscle groups, increasing their level of operation.

    The use of varying degrees of antigravitational action, from minor alleviation of body weights, to complete patient hanging helps to develop motor independence, while ensuring sufficient safety and motivates even the most reluctant patients to actively participate in the rehabilitation process.

    Classes in the simulator «Spider» Especially effective for patients with cerebral paralymps, nervous muscular diseases, engine disorders due to transferred cranial injuries or strokes, as well as with orthopedic pathology for rehabilitation after fractures or sports injuries.

    Contraindication to classes are pronounced mental disorders that make contact with the patient, as well as frequent and pronounced convulsive attacks.

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